Jump To: TECH / OTHER WORK / TECHNICAL & DESIGN READING / THEORY & HISTORY
- Basic Electronics Lab [ITP]
- How To Solder [CuriousInventor]
- LED Calculators: LED Wizard and LED Resistor Calculator
- Resistor Color Codes
- Resistulator widget & iPhone app
- Schematic symbols
- Commonly used sensors
- Sensor Reports [ITP]
- Circuit drawing: Fritzing, Circuits.io (w/ Arduino Simulator), 123D Circuit, CircuitLab
- Mechanisms:
- Places to buy parts:
- Online stores with best tutorials:
- Online stores focused on PComp:
- SeeedStudio
- Tindie
- EvilMadScientist
- Modern Device – Providence, RI
- Online stores with biggest selections and lowest prices, for pros:
- Mechanical parts:
- RobotShop (mechanics)
- Servo City (mechanics)
- SDP/SI (mechanics)
- OpenBuilds Part Store (mechanics)
- Local stores in NYC:
- MicroCenter – 850 Third Avenue, Brooklyn, NY 11232
- Tinkersphere – 304 East 5th Street, New York, NY 10003
- NYU Computer Store – 242 Greene St.
- 269 Electronics – 269 Canal St.
- AC Gears – 69 E. 8th St.
- Leeds Radio – 68 N. 7th St., Williamsburg
- Amazing cheap random stuff:
- Lots more… [ITP]
See posts here on this blog – Other Work
Stephen Wilson’s Links – Intersections of Art, Technology, Science & Culture
http://www.creativeapplications.net
http://thecreatorsproject.vice.com
https://create.arduino.cc/projecthub
Charles Platt, Make: Electronics (2009)
Tom Igoe & Dan O’Sullivan, Physical Computing: Sensing and Controlling the Physical World with Computers (2005)
Tom Igoe, Making Things Talk: Practical Methods for Connecting Physical Objects (2007)
Brian Evans, Arduino Programming Notebook, 2nd Ed. (2008)
Simon Monk, Hacking Electronics: An Illustrated DIY Guide for Makers and Hobbyists (2013)
Forest M. Mims III, Getting Started In Electronics (2003)
Pages 1, 7, 13-17, 20-21, 28-31
Forest M. Mims III, Electronic Sensor Circuits & Projects (2004)
Thomas Petruzzellis, Electronic Sensors for the Evil Genius (2006)
Vilém Flusser, The Shape Of Things: A Philosophy of Design (1999)
Donald Norman, The Design of Everyday Things (2002)
Chris Crawford, The Art of Interactive Design (2002)
Tor Nørretranders, The User Illusion: Cutting Consciousness Down To Size (1998)
Overview of Media Art [Media Kunst Netz]
Stephen Wilson, Information Arts: Intersections of Art, Science, and Technology (2002)
Söke Dinkla, “The History of the Interface in Interactive Art” (1994)
http://www.kenfeingold.com/dinkla_history.html
Roy Ascott, “Behaviourist Art and the Cybernetic Vision” (1967) and “Back To Nature II: Art and Technology in the Twenty-First Century” (1995), Telematic Embrace: Visionary Theories of Art, Technology, and Consciousness
Billy Klüver, “The Great Northeastern Power Failure” (1966)
http://www.w2vr.com/archives/Kluver/Northeastern.html
E.A.T. Pepsi Pavilion (1969)
http://www.zakros.com/projects/eat/index.html
http://www.telemusic.org:8080/ramgen/realvideo/Pavilion.rm
Pam Meecham & Julie Sheldon, “From The Machine Aesthetic to Technoculture,” Modern Art: A Critical Introduction, 2nd Ed. (2005)
David Rokeby, “Transforming Mirrors : Subjectivity and Control in Interactive Media,” Critical Issues in Interactive Media, ed. Simon Penny (1996)
http://www.davidrokeby.com/mirrors.html
Sensorium: Embodied Experience, Technology, and Contemporary Art, ed. Caroline A. Jones (2006)
aRt&D: Research and Development in Art, Joke Brouwer, Arken Mulder, Anne Nigten, eds., V2_NAi Publishers (2005)
Friedrich A. Kittler, “Gramophone, Film, Typewriter,” Literature Media / Information Systems (1986)
Mark B. N. Hansen, Bodies In Code: Interfaces with Digital Media (2006)
Jonatham Benthall, “Science and Art as Modes of Enquiry,” Science and Technology in Art Today (1972)
Nathaniel Stern, Interactive Art and Embodiment: The Implicit Body as Performance (2013)