Fundamentals of Physical Computing was for many IxD students their first exposure to circuits and electronics. This class was a hands-on studio introduction to physically interactive technology. Students learned how to interface objects and installations with viewers’ bodies and environmental stimuli such as motion, light, sound, or intangible data. The class started with basic laws... Continue Reading →
SVA IxD Thesis II Development Prototypes
Thesis II: Development is the second of three semesters devoted to the development of students’ original concepts, establishing a context of investigation and creating viable prototypes. Students began by focusing the research they had started in Thesis I, narrowing an area of investigation, and exploring design ideas. Part of this process was establishing an audience... Continue Reading →
Small Talk by Dami You & Hanna Yoon
Small Talk Physical Computing Midterm Project SVA Interaction Design MFA Dami You & Hanna Yoon Small Talk is a tableware that makes elegant mood while having cup of tea, glass of wine. The color of light changes according to the temperature of the beverage. 1. Inspiration 2. Experiment 3. Prototyping 4. Final Work Code: const... Continue Reading →
Weatherbox by Matthew Brigante & Sneha Pai
https://vimeo.com/79648983 Physical Computing Midterm Project, SVA Interaction Design MFA Matthew Brigante & Sneha Pai The Weatherbox is a desk or bedside companion that displays an ambient and abstract light-based representation of the temperature and wind-speed outside your window. Throughout the seasons, it will reflect meaningful shifts in temperature with a specific color of LED light... Continue Reading →
1940’s Radio/iPhone Speaker by Trent Thompson
SVA MFA Interaction Design Midterm Project Construction process: Got a 1940’s Radio on Etsy. Removed all the innards of the radio. Sanded and clean out the case. Used an AC power adaptor for the amp. Bought an pre made amp board that could power 2ch 100W speakers. Here’s one of the speakers plugged up.... Continue Reading →
Sleep Tracker by Leroy Tellez & Sam Wander
https://vimeo.com/79163194 SVA Interaction Design Midterm: Sleep Tracker After exploring new sensors we’d not encountered yet in class, we decided to use a 3-axis accelerometer (ADXL335) to monitor sleep patterns, and represent sleep in a physical way (as opposed to on screen). We would use Servo motors to control wooden dowels, with their position related to... Continue Reading →
Responsive Light Therapy Box by Melody Quintana & Sarah Henry
https://vimeo.com/79159611 Physical Computing Midterm Project SVA Interaction Design MFA Melody Quintana & Sarah Henry Many people find that bright light therapy helps to improve their symptoms of seasonal mood and sleep disorders. This kind of treatment requires daily time commitment and consistency. The responsive light box seeks to help therapy recipients integrate light box sessions more seamlessly into their lives. Rather than... Continue Reading →
Light Up Sneakers by Jeffrey Gochman
http://www.youtube.com/watch?feature=player_embedded&v=I1DVoF5_UFU My concept was to create a shoe that lit up as you walked. The idea was as you put pressure on your heel an led strip would light up in a fun animation. I took this concept and molded it to take information about the amount of pressure you put on throughout the day... Continue Reading →
Wearable Theremin (the Wearamin) by Sam Carmichael & Luke Stern
http://www.youtube.com/watch?feature=player_embedded&v=RVaGvsq-8dA For our project, Luke and I decided to use two infrared sensors to create a digital instrument. We wanted to use one on each hand so that a musician could use turntables or another instrument and then add more layers by using the Wearamin without it getting in the way. After we had a... Continue Reading →
Music Controller Glove by Sunnie Sang & Michie Cao
https://vimeo.com/79344348 Physical Computing Midterm Project SVA Interaction Design MFA by Sunnie Sang & Michie Cao INITIAL CONCEPT: Brainstorming: performance, gesture, music, DJ, dancing, projecting Body motion sensing performance: developing a tool or instrument for performers to control certain aspects of performance, creating easier real-time experimentation. Musical Glove: using gesture to control music/MIDI output (interact with computer through... Continue Reading →